Solenoid Driver/Regulator Testing

Testing your Solenoid/Regulator board is almost as important as the repair job. The last thing I want is for you to unpack the board you sent me for repair and have it not work in your machine. I've developed a nice bench setup that allows me to test your solenoid/driver board completely. While machine testing is nice, be aware that most machines DO NOT test all 19 solenoid circuits, so a machine-tested board can not really be tested 100%. Mine are, and here'w why:


Power Supply Testing

Testing your game's rectifier board is almost as important as the repair job. The last thing I want is for you to unpack the board you sent me for repair and have it not work in your machine. I've developed a nice bench setup that allows me to properly test your rectifier board under game-like conditions to help detect any problems. While machine testing is nice, and for rectifier boards it's pretty much a complete test, I do not own enough machines to test each variety of power supply board. Also some repairs are done on the board only and I don't want to have to connect your board to a transformer in one of my machines. Instead, I do all power supply testing on my bench, like this:


Lamp Driver Testing

Testing your Lamp Driver board is almost as important as the repair job. The last thing I want is for you to unpack the board you sent me for repair and have it not work in your machine. I've developed a nice bench setup that allows me to test your lamp driver board completely. While machine testing is nice, be aware that most machines do not have 60 lamps, so while the lamp driver is driving 60 lamps, several circuits may not be connected to any lamp, So a machine-tested board can not really be tested 100%. Mine are, and here'w why:


6- and 7-Digit Display Testing

Testing your Display Driver is almost as important as the repair job. The last thing I want is for you to unpack the board you sent me for repair and have it not work in your machine. While machine testing is nice, I hate the thought of having to remove my machine's backglass every time I want to test a display. Plus, I don't own any 7-digit games (yet). What I've developed is nice bench setup that allows me to test both 6- and 7-digit displays properly, like this: